Introduction
Computers have become a powerful tool for the rapid and economical production of pictures.
There is virtually no area in which graphical displays cannot be used to some advantage, and so it is not surprising to find the use of computer graphics so widespread.
Computer Graphics (CG) remains one of the most exciting and rapidly growing areas of modern technology.
Computer Graphics has now become a common element in user interfaces, data visualization, television commercials, computer art, video games, movie production, motion pictures, and many, many other applications.
This chapter focuses on computer graphics fundamentals and its applications on different areas.
It also describes the important input and output graphics devices.
Topics include: some historical overview of CG, CG and other related fields, CG types, CG applications, graphics system, graphics display devices and graphics input primitives and devices.