In this lecture, the following has been discussed:
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In this lecture we present prototyping in software engineering. |
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We first, present its definition, objectives, advantages and disadvantage. |
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Then, we present sequence of prototyping in the software development life cycle. |
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We also present the process of prototyping and its steps. |
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We then, present types of the prototyping including throwaway prototyping, evolutionary prototyping, |
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incremental, and extreme. |
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We finally present prototyping tools including White-board, fourth generation languages, specification-level |
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description language, CASE tools, use cases, and entity relationships diagrams. |